# Update Note : AOS

### **250620 LATEST UPDATE - AOS Available in UE 5.6**&#x20;

***

### **250427 VER. 1.1.1 LATEST UPDATE** Open Level Crash Error Fixed (UE 5.3 \~ 5.5)

Open Level Crash Error Fixed (UE 5.3 \~ 5.5)

### 240712 VER.1.1.0&#x20;

* Open Level Crash Error Fixed ( UE 5.2 \~ 5.4 )
* Outline Multi's internal logic for Nanite has been fixed.

***

### 240602 VER.1.0.9 UPDATE

* Pulse Outline material Added (UE 5.2 \~ 5.4)

### 240424 VER.1.0.8 UPDATE

* AOS Available in 5.4!

### 240403 VER.1.0.8 UPDATE

> Replicated system available in 5.1 \~ 5.4!

* Bug Fixed.
* Line Trace function fixed for client.

***

### 240313 VER.1.0.7 UPDATE

> AOS Network Replicated 5.1 \~ 5.2!

* Now we support network replication. You can use outline even in multiplayer game!
* Don't need hard time to setup for replication process with AOS.&#x20;

***

### 240216 VER.1.0.6 UPDATE

> AOS Line Trace 2 - Function Added!

* You can set Start Location.
* Camera Focus Option Added.
* Optimized Debugging with Line Trace Rate.

> Ignore Tag Added

Whenever you want to except the specific component or actor from outline, you can just add this tag.

***

### 240121 VER.1.0.5 UPDATE

* Line Trace & Sphere Trace Function improved

### 240102 VER.1.0.4 UPDATE

* Compatible with Nanite

### 231225 VER.1.0.3 UPDATE

* Sphere Trace Available & Create Your Own Tag Presets! Improved Stability

### 231215 VER.1.0.2 UPDATE

* ### Packaging Build Bug Fixed


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