Update Note : Teleportify
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Play Standalone Crash Issue Has Fixed.
Duplicating Teleport BP in Level Bug Fixed. (UE 5.1 has some engine bugs. Suggest you to use Latest Engine Version.)
Teleport Character Function's parameter class has been changed [ "ACharacter" -> "APawn" ]
Now supports VR (Tested in Occulus Meta Quest 2)
Windows Build File Issue Fixed. ( Issue Description : When opened packaged exe., Black screen and Not responding.)
Delegate for "Teleportify_Base" Actor Included.
Additional Teleporter Niagara System Included.
Overall System Logic Updated.
Names of few Variables & Category Changed.
Effect Setting Options Added.
NativeTeleportifyActor.h C++ class added for further extend of system (※ Only for Internal logic in code ).
FX Related Files Path had been changed. (*To avoid complexity.)
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